Kilmainham Gallery & Studios



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76-77 Old Kilmainham, Kilmainham, Dublin 8


The nine studios of MART Kilmainham Gallery & Studios can be found in the calm surrounds of residential area old Kilmainham, a neighbourhood with a long history that is now on the doorstep of the Irish contemporary arts scene. The space is only a few minutes from walk from IMMA, and ten minutes from NCAD, with Kilmainham Gaol and St James’ Gate also located nearby. 

Transport

Bus routes 13, 40. Five minutes walk from James’ Luas stop, or ten minutes walk to Heuston Station. Twenty five minute walk from Dame street.

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Our Studio Members

Bridget Ryan | Julia Doherty | Ruairi Heading | Andy Gaffney | Aoife Byrne | Paul Rosser | Michael Mangan | Jenny Keogh | Mark Garvie | Fran Fitzgerald

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Product Developer

Julia Doherty

Julia is a Product Developer working at the intersection of textiles and technology. Her expertise in product development comes from her back round of garment and textile design development, product development and production management across the UK, China, and Ireland. Her work is primarily focused around understanding the inherent relationships between product performance technology and human experience and how this can be translated into better design for better futures.

Photographer

Aoife Byrne

Aoife Byrne is an artist currently based in Dublin. She works with multiple mediums including photography, painting and three dimensional work.

Visual Artist / Filmmaker

Jenny Keogh

Jenny Keogh is a visual artist and independent filmmaker. Alongside her personal film work based in documentary and Irish language and culture, she also produces short promo-films for Creative, Artisan and
Small Independent Businesses.

Visual Artist

Paul Rosser

My work records and documents the structures and patterns of human Interaction with our environment by isolating the three tonal frequencies of Anthrophoney sound. Anthrophoney is the sound of manmade or physical interaction within a soundscape. Isolating its three key tonal frequencies the work makes the viewer aware of the sounds they make when present within a space but not often heard in isolation. These sounds are most prevalent when we interact with public space making the viewer’s participation and aural experience or lack thereof central to the work. Space is an instrument played in time by those who inhabit it, a collective experience of sound, time and interaction, framing the sound and orientation of the work differently each time.

Visual Artist

Fran Fitzgerald

To develop my creative skills in different areas of artistic craft work, while exploring and discovering the aspects that I would like to focus on long term.

Visual Artist / Milliner

Mark Garvie

Mark Garvie is a milliner creating bespoke hats and headwear for events, photoshoots and theatre.




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Adam Gibney




Visit: adamgibney.com

View: Artist CV | Artist Portfolio | Artist Reviews

Artist Statement

I engage with sound, sculpture and electronics in my practice as a means to dissect and manipulate language. The work grapples with parts of knowledge generated by Modern Physics that are hard to imagine or convey in words as certain theories or principles are non-intuitive. I am interested in how our symbolic descriptions of reality, even the axiomatic, have proven to be only temporary and tentative.

The solid formal structures that held truth now exist precariously within the newfound multitudes of reality.  The rigorous quest for certainty seems to only expand the terrain of uncertainty. Man has created an abstract language in Mathematics to convey underlying governing principles of our reality, and in so doing a platonic world is created. This world can often become difficult or impossible to convey in everyday language; it is in these places that our imagination and perception are tested.

To delve into the ambiguous nature of the language we use to describe these inherently uncertain fields, I create generative code and installation. Through the programming of interactive code, which embodies scientific principles and quandaries, I aim to overcome the difficulties of uncovering fundamental truths about the world through the abstract manipulations of words and concepts. Using a minimalist approach to installation design, I try to manoeuvre the use of technology for aesthetic and physical application.

 Biography

Adam Gibney is a Dublin based artist who graduated from IADT in 2010. He was the recipient of the IMOCA Graduate Award, the Aileen MacKeogh Award and the Siamsa Tíre Emerging Artist Award. His solo exhibitions include Limbo-Excavated (2011), RE:definition (2012) ,  Exercises of an Audionaut (2014) and Euclid, I miss you…(2016). Other notable exhibitions include Futures (Royal Hibernian Academy, 2014), The Reverberatory (Queen Street Studios, 2013) and Around a Volta (Chateau de Servieres, 2011). His work has been exhibited across Europe and America. In 2014, Adam collaborated with actress Caitríona Ní Mhurchú on Eating Seals and Seagulls Eggs, which was shown at the Dublin Fringe Festival (Project Arts Centre) and the Edinburgh Fringe Festival (The Pleasance). From 2014 to 2016, he also worked as a part-time Assistant Lecturer in Fine Art New Media in the School of Creative Arts at DIT Grangegorman. In July 2016, Adam represented Ireland in the V Moscow Biennale for Young Art – Deep Inside. Most recently, Adam exhibited alongside Brian Duggan in The Voyage in CB1 Gallery, Los Angeles.

RECENT EXHIBITIONS

 Echo Chamber – EUCIDA 2017  Ireland, France, Latvia  June 2017
 Solo Exhibition  Gachang Art Studio, Daegu, South Korea  September 2017
 Jealous Wall   Luan Art Gallery, Athlone, Ireland  September 2017

 



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