April 2016 Resident
“My time in Dublin on the international residency exchange programme was devoted to gathering research on the housing crisis and carrying out experiments based on my findings, in continuation of my project Darkhouses.
Darkhouses explores patterns in housing and construction, particularly the overlaps, mishaps and quirks, with a view to gaining an understanding and developing a reflection of this issue on a global scale. Dublin was therefore a key area of focus following the recession and the end of the Celtic Tiger, particularly after I had heard about the suburb of Adamstown and the section of the development which was left unfinished. It was somewhere I visited several times during the residency.
The process consisted of taking a lot of photographs of Adamstown and other areas all across the Dublin area with the valuable guidance of the residents at MART and other people I met along the way. I also created a few improvised sculptural responses using found building materials and other discarded debris. I took the materials that I found but didn’t use back with me to Norwich for future stages of the project.
My time in Dublin has proved to be a crucial part of the project’s development. I am currently working in places across Asia where the process continues.”
GLITCH FESTIVAL DUBLIN 2017
SEDIMENTARY STRUCTURES – TRACES OF THE LIVE EVENT
2 MAY – 10 JUNE
RUA RED Gallery, Tallaght
Curated by Matthew Nevin & Ciara Scanlan of MART.
Assistant curator: Deirdre Morrissey
Feat. David Beattie, Livestock, Cliona Harmey, Robin Price, David Lunney, Richard Forrest, Cathy Coughlan and Cécile Babiole.
ABOUT GLITCH FESTIVAL
Glitch Festival is celebrating its 6th year and has grown into Ireland’s foremost digital arts festival. We work to bring the best of digital arts practices to the fore. Glitch Festival brings leading media and technology artists, curators and artist groups together with audiences to draw out connections between art, culture and technology with the aim of fostering greater critical understanding and debate around artist’s interaction, investigation and intersection with technologies.